![]() ![]() The Super Mushroom is similar in appearance to the Amanita muscaria, with an ivory stalk below a most commonly red and white (originally red and orange) spotted cap. When the character is in their "Super" form, most blocks that would contain a Super Mushroom instead offer a more powerful power-up such as the Fire Flower. When hit by an enemy, the character reverts to their smaller size instead of losing a life. The Super Mushroom increases the character's size, turning them into a "Super" variant, and allows them to break certain blocks. ![]() The most iconic of these is the Super Mushroom. Mushroom power-ups appear in almost every Super Mario game. ![]() U – UGO described it as "the quintessential power-up". Super Mushroom, as depicted in New Super Mario Bros. Super Mario Maker (though not Super Mario Maker 2) includes costumes that depict many more characters. Characters are sometimes differentiated by special abilities. Playable characters other than Mario and Luigi have included Toads, Peach, Yoshi, Wario, Rosalina, Miis, Toadette, Nabbit, Daisy, and Bowser Jr. Later games allow four player simultaneous play. Luigi is often only playable by player one in a second, more challenging iteration of the base game, such as in The Lost Levels, Galaxy 2, New Super Luigi U and the special worlds in 3D Land these feature lower gravity and reduced friction for Luigi. Earlier games have offered an alternating multiplayer mode in which the second player controls Luigi on their turn. The series often features the option to play as characters other than Mario, usually Luigi. The linear 3D games, Galaxy, Galaxy 2, 3D Land and 3D World, feature more fixed camera angles and a predetermined path to a single goal. As the game progresses, more environments become accessible. Levels in the open world games, 64, Sunshine and Odyssey, allow the player to freely explore multiple enclosed environments in 360-degree movement. Super Mario World introduced levels with multiple exits.ģD installments in the series have had two subgenres: open world exploration based games and more linear 3D games with a predetermined path. 3 introduced the overworld, a map of nonlinear levels that branches according to the player's choice. 2D Super Mario game levels have single-exit objectives, which must be reached within a time limit and lead to the next sequential level. In the 2D games, the player character (usually Mario) jumps on platforms and enemies while avoiding their attacks and moving to the right of the scrolling screen. The series has installments featuring both two and three-dimensional gameplay. The objective of the game is to progress through levels by defeating enemies, collecting items and solving puzzles without dying.
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